Abstract: Text image inpainting aims to inpaint the structural images of corrupted or damaged text caused by environmental or anthropogenic factors, thereby enhancing the accuracy of scene text ...
South Korean game studio Sanctuary Games, a small team founded in April 2025 by former NEOWIZ business development manager Hyunduk You, has announced Zanerdin: The Unbound, a collectible ...
Project Windless puts players into the role of a "Rekon," which is a humanoid bird known for its incredible strength and size. The game's combat aims to offer a "bigger and wilder" take on the ...
Voyager - Across the Unknown is out today, and might grab you if you love the license and can forgive some overfamiliar survival RPG systems.
With more of an Elden Ring approach with its open world and (somewhat) non-linearity, Code Vein 2 tries to tap into that formula but just doesn't quite nail its execution, which is a crying shame ...
Abstract: This article introduces a low-power spintronic rotary encoder capable of 8-bit analog-to-digital conversion. The proposed encoder leverages spin-Hall effect-driven domain wall motion ...
Weights & Biases is a helpful tool to analyze experiments, while Optuna is an effective tool for hyperparameter tuning. To use either of these tools, make sure to check out the notebooks in the ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
Travel to the past, beat Franz and save Noah. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Josh Cotts is a Senior Contributor at GameRant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his ...
Villion: Code is set in a near-future university town that’s on a floating island in Tokyo Bay. On the island, students and teachers mutate into monsters. Dungeons in the game are procedurally ...
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