Fallout Fallout's original creators say that Fallout 3 and 4 aren't quite what they would've done, but 'sales say people love what they did' Fallout 'It took about 5 years' for people to start liking ...
No, "Nailhead" is not the guy on the movie poster for Clive Barker's "Hellraiser" — that's Pinhead. The name "Nailhead" is a direct result of Buick trying to make a V8 as slim as possible. Buick's 322 ...
How the Coyote V8 was developed, all the generation updates and their specs, a summary of the supercharged variants, and a few known Coyote problems. The Ford Coyote engine is a modern, naturally ...
The spiritual successor to Garry’s Mod, S&box, is being made open source by the developers over at Facepunch Studios. It’s a slightly odd move for a games studio to do with an actively in-development ...
The creator of the original Thomas the Tank Engine mod for Skyrim has now put Thomas in Morrowind, apparently in defiance of legal pressure from Mattel. Really Useful Cliffracers, a recently released ...
The first thing to keep in mind here is that we're using the Gunfighter wildcard, which allows for an extra three attachments on your primary weapon. If you haven't reached level 29 and unlocked it, ...
TL;DR: Rockstar Games is developing Project ROME, an online modding engine set to transform GTA 6 into a dynamic metaverse platform. Launching in 2026, it will enable players and creators to customize ...
The 2025 Cannes Yachting Festival in France concluded last week, after competing for the attention of the world with the IAA Mobility auto show that unfolded at the same time in Munich, Germany. With ...
For most of Android’s history, Google publicly referred to each release by a version number and a codename. Traditionally, the codename was a dessert like Marshmallow, Jelly Bean, or Froyo. With the ...
What's the biggest engine you can think of off the top of your head? There are certainly still some colossal motors in the automotive market, as big as Bugatti's 8-liter W16. If you're thinking ...
Video game modding has been a way for aspiring developers to land professional industry jobs. The creator economy has made it possible for modders to monetize the hobby independently as well. This ...
We're not completely certain that Stalker 2 architecture artist Aleksandr Silantev is responsible for this spectacular work, but we're hopeful. When you purchase through links on our site, we may earn ...
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