The Modification Station is a base facility that operates entirely outside the standard Fabricator workflow. Players who hit the Tadpole’s crush depth limit or try to craft advanced vehicle modules ...
Subnautica 2, the official numbered sequel to the marine survival adventure series that has sold over 18.5 million copies ...
Alien Isolation 2's change to Unreal Engine 5 could change the game, but it also introduces a host of potential challenges ...
Developer Creative Assembly has released a teaser trailer for a sequel to Alien: Isolation, exciting fans of the sci-fi horror game that became a cult classic. Many players praise the original Alien: ...
The sequel to Alien: Isolation has resurfaced with its first teaser trailer, confirming both ongoing development and a major technical shift. Creative Assembly is now building the project on Unreal ...
A feeling of being safer than one really is. On April 26, 2026, coinciding with Alien Day, Sega released the first teaser video for the sequel to Alien: Isolation. The brief teaser marks the first ...
In these science fiction books, extraterrestrial beings are sympathetic, horrifying and everything in between. By James S.A. Corey James S.A. Corey is the pen name of Daniel Abraham and Ty Franck, the ...
Ridley Scott's inimitable 1979 sci-fi thriller, Alien, expertly ratchets up the tension by not having the titular alien show up on screen until roughly an hour into the film. Following in Scott's ...
FPS Indie dev apologizes for rough game launch, commits to turning it around: 'The critique is fair ... we got work to do' FPS Aliens: Fireteam Elite 2 is coming this summer, now with more marines and ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
It's The Xenomorph's Fault That Alien Isolation Has Its One Big Flaw, According To The Game's Writer
Tay Garcia is a Staff Writer at DualShockers and a Brazilian journalist who has been covering games professionally since 2017. Her work spans news, reviews, previews, lists, guides, and features, with ...
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