// [!] Renderer: User texture binding. Use 'VkDescriptorSet' as ImTextureID. Call ImGui_ImplVulkan_AddTexture() to register one. Read the FAQ about ImTextureID! See ...
// Helper tool to turn a file into a C array, if you want to embed font data in your source code. // The data is first compressed with stb_compress() to reduce source code size, // then encoded in ...
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