Managing director Guillaume Jamet discusses how Sail.game's curated matchmaking platform fosters trusted industry connections ...
Over the years, several developers have established themselves as the best in the industry. Incredible games have been released over the years, and fans have long debated which game developer is the ...
There are a lot of Star Wars games currently in the works, and this is the comprehensive list of each project and their ...
When it comes to a dream career in game design, every journey starts at the same place—picking the right university. According to new international rankings from The Princeton Review, Rochester ...
Rockstar Games confirms a data breach by a hacker group who are demanding ransom ahead of GTA 6's November 2026 launch.
At GDC 2026, Google trumpeted Gemini-powered games, but the industry still hasn't found must-have uses to win over players and developers. David Lumb is a managing editor for the mobile team, covering ...
Fortnite developer Epic Games has announced it is laying off 1,000 staff, due to a "downturn in engagement" in its evergreen battle royale. In a message to staff shared publicly this morning, Epic ...
A recent public statement from a game industry executive has reignited debate over long-standing practices that continue to ...
Stellar Blade developer Shift Up has bought Resident Evil creator Shinji Mikami's new studio, Unbound, and will help to create and publish its next game. Mikami, the legendary Japanese designer also ...
GameSpot may get a commission from retail offers. Nintendo is expected to release a new Star Fox game in the summer and The Legend of Zelda: Ocarina of Time remake for Nintendo Switch 2 in 2026, ...
Savvy Games has acquired Mobile Legends developer Moonton from TikTok owner ByteDance for $6 billion. Rumors that ByteDance was in "advanced talks" to sell Moonton Technology to Savvy Games Group for ...
According to former Stardock business developer Larry Kuperman, retail chain GameStop was once convinced that the digital distribution of video games was merely a “passing phase,” and that once the ...