The always opinionated Christofer Sundberg shares his thoughts on his new game Samson and how it's a make-or-break moment.
Only three months into 2026, and you’re already writing a “best-of” list? I realize how this looks, but when we’re This post, ...
We went hands-on with IllFonic's upcoming Halloween game and spoke with Chief Creative Officer Jared Gerritzen about how Michael Myers' terrifying "Shape Jump" ability was born.