Three researchers from Georgia Tech's School of Interactive Computing (IC)—Cindy Lin, Lynn Dombrowski, and Shaowen Bardzell—were selected to present their paper at the highly selective Aarhus ...
This graph represents all possible choices a player can make in a simple text game visualized as 36 choice nodes in 15 trees. This project falls under narrative modeling and generation, search, ...
College of Computing faculty and students are engaged in ground-breaking, multi-disciplinary research across campus, and through the Institute of Computing and Cybersystems and other Michigan Tech ...
Human-computer interaction (HCI) is the multidisciplinary study and practice of designing interactive computing systems that support human activities in work, learning, play and daily life. Drawing on ...
Pursue research on areas of the significant anticipated growth of funding and economically disruptive technologies. Currently funded research by the faculty members of the Electrical Engineering and ...
The College of Computing is pleased to present the Infinite Loop Journal for Undergraduate Research and Applied Computing. The online journal aims to serve as a premier platform for showcasing the ...
As higher education institutions increasingly embark on data-intensive research projects, high-performance computing is a necessity. In some cases, universities are replacing traditional computing ...
Computing technology is increasingly woven into our personal and professional lives, physical infrastructure, and societal fabric. Ethical concerns arise where computing technologies lead to ...
The technologies that computing research yields have transformed every sector of the economy, enhanced economic welfare through reduced costs and enhanced productivity, and improved our quality of ...
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